A ray tracer makes an image by following rays of light backwards: from the camera, through each pixel, into the scene. At the first surface a ray hits, the laws of geometric optics decide the colour — how squarely the surface faces the light, how far away the light is, whether something casts a shadow, and what the surface reflects. Click any pixel to follow its ray and see every equation with its live numbers.
Setups other learners found interesting in Ray Tracing. Try one, then tweak it.